DnD Next House Rules
I want to keep the house rules minimal in D&D Next, so as not to taint the playtest. Still, these really add to the overall experience of the game.
The Player Vote: At the end of each session, any player may make a motion to call for a player vote to recognize the a particularly good session or action by one of the players at the table. Only one such vote may be called per session, and names are never to be used. Votes are conducted anonymously, and the winner’s character is awarded xp as if the character had defeated an easy encounter of an appropriate level. In the event of a tie, the GM will act as a tiebreaker.
Adventure Journal: Having logs is something which I find very helpful for reviewing sessions and recapping. Unfortunately, given all the other things I’m doing during a session, I often don’t find the time to take the kind of notes which I’d like. Every session we’ll call for a volunteer to update the Adventure Journal, serving as an impartial scribe and providing a synopsis of the session. If the update is completed before the following session, that player’s character will be is awarded xp as if the character had defeated an easy encounter of an appropriate level. Once a player has updated the journal, they may not volunteer again until all of the other players have updated it, unless every other player declines to update it for a session. This is to keep one PC from advancing a great deal faster than the others. The Adventure Journal should be updated directly to the wiki.
Character Reflections: After each session, players also have an opportunity to submit a reflection, a few paragraphs in character which reflect on the events of the session. This could be an in character journal, an internal monologue, or any other form. Reflections should be submitted to the GM through email, and will only be posted to the wiki with the player’s permission. If the reflection is submitted before the following session, that player’s character will be awarded is awarded xp as if the character had defeated an easy encounter of an appropriate level.
Attendance: Ilderan Tales does not require 100% attendance as a rule. We’re all busy people, and sometimes life intrudes on the game. The game must go on however, and so long as there are three players present, it will do so. If you’re unable to attend, please designate another player to control your character in combat. Your character will otherwise remain a silent partner for the session. As a result, the character of an absent player gains no experience from social encounters. However, an absent player may submit an absentee reflection (in addition to a character reflection) on what their character was doing during the session. If the reflection is submitted before the following session, that player’s character will be awarded 80% of the social encounter experience for the missed session.
Wiki policies: Unless specifically stated otherwise, such as being labelled common knowledge, information on the wiki is strictly out of character. This holds especially true for the individual character pages which players manage, as well as any reflections which are posted to the wiki. This is a space to share our collective creativity, not to gain an edge in game.